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X4 foundations mods
X4 foundations mods











x4 foundations mods

* AI order: Clear Turret Subsystem Target - Clears turret subsystem targeting priority (see below) for all selected ships * AI order: Attack Station Shipyard Platforms - Attack station shipbuilding and outfitting modules, focussing on the closest matching target Platforms - Attack station defense platforms, focussing on the closest matching target * AI order: Attack Station Production - Attack station production modules, focussing on the closest matching target * AI order: Attack Station Storage - Attack station storage modules, focussing on the closest matching target * AI order: Attack Station Docks - Attack station dock modules, focussing on the closest matching target * AI order: Attack Subs, Disable All - single command that proceeds through all of the above commands in order: engines -> missile launchers -> hvy turrets -> med turrets -> shields -> batteries * AI order: Attack Weps, Main Batteries - destroy fixed weapons, focusing on weapons with the highest max hp (correlates with anti-capital weapons) * AI order: Attack Weps, Missile Launchers - destroy missile turrets, focusing on weapons with the highest max hp (correlates with anti-capital weapons) * AI order: Attack Weps, Hvy Turrets - destroy L & XL sized turrets, focussing on weapons with the highest max hp (correlates with anti-capital weapons) * AI order: Attack Weps, Med Turrets - destroy S & M sized turrets, focussing on weapons with the lowest max hp (correlates with anti-fighter weapons) * AI order: Attack Shields - destroy shield generators of size L or XL, focussing on the active shield generators that provide the most maximum shield * AI order: Attack Engines - destroy engines The commands are context sensitive and will only appear if a salient target is available. This mod adds several orders to the right click menu on the map that allow you to explicitly target subsystems on hostile capital ships and stations.

x4 foundations mods

If present with version of 2.06 or greater the mod will load in a high compatibility mode making it less likely (though not immune) to conflict with other UI mods What the mod does: (Optional) Kuertee's UI Extensions and HUD.

x4 foundations mods

If present will provide fleet and wing quick select options and hotkeys for the orders below Required for right click menu integration Translation: Vali_Lutzifer (DE), TiomTang (CN)Īdds additional turret behaviours and several new orders to the holomap right-click menu that allows you to direct your owned ships to explicitly target ship and station subsystems.

x4 foundations mods

Contributors: Forleyor, Rovermicrover, runekn













X4 foundations mods