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* AI order: Clear Turret Subsystem Target - Clears turret subsystem targeting priority (see below) for all selected ships * AI order: Attack Station Shipyard Platforms - Attack station shipbuilding and outfitting modules, focussing on the closest matching target Platforms - Attack station defense platforms, focussing on the closest matching target * AI order: Attack Station Production - Attack station production modules, focussing on the closest matching target * AI order: Attack Station Storage - Attack station storage modules, focussing on the closest matching target * AI order: Attack Station Docks - Attack station dock modules, focussing on the closest matching target * AI order: Attack Subs, Disable All - single command that proceeds through all of the above commands in order: engines -> missile launchers -> hvy turrets -> med turrets -> shields -> batteries * AI order: Attack Weps, Main Batteries - destroy fixed weapons, focusing on weapons with the highest max hp (correlates with anti-capital weapons) * AI order: Attack Weps, Missile Launchers - destroy missile turrets, focusing on weapons with the highest max hp (correlates with anti-capital weapons) * AI order: Attack Weps, Hvy Turrets - destroy L & XL sized turrets, focussing on weapons with the highest max hp (correlates with anti-capital weapons) * AI order: Attack Weps, Med Turrets - destroy S & M sized turrets, focussing on weapons with the lowest max hp (correlates with anti-fighter weapons) * AI order: Attack Shields - destroy shield generators of size L or XL, focussing on the active shield generators that provide the most maximum shield * AI order: Attack Engines - destroy engines The commands are context sensitive and will only appear if a salient target is available. This mod adds several orders to the right click menu on the map that allow you to explicitly target subsystems on hostile capital ships and stations.
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If present with version of 2.06 or greater the mod will load in a high compatibility mode making it less likely (though not immune) to conflict with other UI mods What the mod does: (Optional) Kuertee's UI Extensions and HUD.
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If present will provide fleet and wing quick select options and hotkeys for the orders below Required for right click menu integration Translation: Vali_Lutzifer (DE), TiomTang (CN)Īdds additional turret behaviours and several new orders to the holomap right-click menu that allows you to direct your owned ships to explicitly target ship and station subsystems.
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Contributors: Forleyor, Rovermicrover, runekn
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